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Showing posts from May, 2016

EXP3- WEEK TWO (two point perspective drawings)

1. 2.

EXP3- WEEK ONE( Mashup)

Reference: http://www.archdaily.com/787734/10-typologies-of-daylighting-from-expressive-dynamic-patterns-to-diffuse-light http://www.archdaily.com/780109/this-conceptual-design-reinvents-power-plants-as-mixed-use-megastructures http://weburbanist.com/2016/01/13/glitter-and-float-13-glamorous-glass-box-buildings/ The designer envisions the proposal as an innovative and sustainable solution, integrating elements---- daylight  into the functional, mixed-use urban setting with  glazed volumes,   creating a glittering tableau of simple materials and clean, unfussy lines.   D irect sunlight creates an intense modelling with harsh shadows and its direction during the course of the day ha s a major impact. T he consideration of daylight  capitalizing on the resulting efficiencies,  is about much more than energy efficiency.  The mixed-use nature of the buildings s p otlighting the reflective, shimmering and transparent qualities of glass   pro...

EXP3- WEEK ONE( one point perspective drawings)

ONE POINT PERSPECTIVE 1. 2. 3. 4. 5. 6.

Parallel Projections

EXP 2 final submission

12 AXNOMETRIC DRAWINGS http://chuyisong.blogspot.com.au/2016/04/exp-2-week-one.html Lumion link: https://www.dropbox.com/s/bzx1pgki6535cdp/1101%20lumion.ls6?dl=0 draft sketchup: http://chuyisong.blogspot.com.au/2016/04/exp-2-with-site.html Final Sketchup: http://chuyisong.blogspot.com.au/2016/05/exp2-sketchup-with-site.html 6 parallel projection: http://chuyisong.blogspot.com.au/2016/05/parallel-projections.html 36 texture: http://chuyisong.blogspot.com.au/2016/05/36-texture.html Concept One: Deconstruction and Creation Perter Eisenman expressed his design philosophy of deconstructivism by fragmenting and distorting walls, roof, even interior space in a sort of controlled chaos, his building often brings the abstract ideas and theories to the fore and elevates them above purpose and practicality. I used this concept to design my light rail stop which addressed the theme of Sustainability. Concept Two: Sequentiality and Porosity Aldovan Ey...

36 texture

CHOSEN TEXTURE LIGHT: Simple tile texture,  define public and semi-public area DARK: Wood texture, used as floor texture for leisure area. MEDIEM: Given water drop feeling, used for wall near display screen creates a better outlook.